Tutorial Intro
info
V2.0.0+ / recode info
The re-code should detect that you have the old data and create copies in the new format, however you will need to re-do the config.
If the portals to not import for any reason, you can manually trigger the import by running /portals import
.
Do not worry. The original data will not be deleted, and you can revert to older versions if you run into problems.
Here is a YouTube video made by LtJim007 explaining the basics.
info
The video is for older versions so if you are using 2.0.0+ and a command does not work, please refer to the commands page for the latest information.
In summary: you can create destinations for your portals with /desti
, and create portals to them with /portal create (tags...)
. You will need to provide a trigger element for your portals, for example water / lava / nether swirls, and replace the inside of your portal with it for the portal to function.
Here's a step by step guide.
Create your fancy portal in a standard Minecraft fashion. Leave the portion where the portal itself will be empty.
Go to the location you want your portal to transport players to. Run
/desti create name-of-destination
.Go back to your portal. Take an iron axe (the special portal tool, by default: configurable). Left-click in the upper left of the portal, and right-click in the bottom right of the portal.
Run
/portal create name:name-of-your-portal desti:name-of-destination triggerblock:name-of-trigger-element
. This is a basic example - more options can be found on the tags page.
If you mess up, you can run /desti remove name-of-destination
and /portal remove name-of-portal
to remove a destination and a portal, respectively.